Luis Steinhilber
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Stories unfold in the edit, and that's where I step in. Luis Steinhilber · 2026
Portrait of Luis Steinhilber

About me

My name is Luis Steinhilber. I am 23 years old, originally from Darmstadt, and I am developing my skills at Hochschule Mainz (University of Applied Sciences) as an aspiring media designer. Ever since I was a child, I have been set on making films that stay with you. I haven't settled on my own style yet, but one thing is certain: I am passionate about entertaining films!

My focus

My focus is on post-production:

In editing, color grading and VFX, a film truly unfolds its potential, and that is exactly what I specialize in during my studies in Time-Based Media. Especially at a time when AI is turning our media world upside down, I keep my eyes open for new workflows and move with the times!

Selected Works

My Projects

Still from the image film for Alte Post Brensbach

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Camera  · Editing

Image film and cinema trailer for Alte Post Brensbach

16 hours of culture and atmosphere in 10 seconds

But how does that work?

The cabaret pub Alte Post in Brensbach is known throughout the Odenwald for its atmospheric evenings and good food. Timo Schniering and I were commissioned to capture the essence of this small arts association in a 10-second film to be screened at the Kaisersaal cinema in Münster.

We took turns on camera, so about half of the footage is mine. I edited the image film. Timo handled the color grading and the further cut-down for the cinema trailer.

 

August 2026
Two evenings in just 10 seconds

The cinema trailer

Before the shoot, we already knew which shots had to make it into the final product. When they were captured, however, was not dictated by a classic shot list but by the evening itself. As in a documentary, we waited for the moments in which the images emerged and let ourselves be carried along by the events.

This approach gave us far more footage than planned, so we used roughly the best 20 percent for the image film and only a fraction of that for the cinema trailer.

Camera, Music Supervisor, Editing for image film Luis Steinhilber
Production, Camera, Editing for cinema trailer, Color grading Timo Schniering
Special thanks The team of Alte Post Brensbach
"Jazz Song Midnight Club Bop" Echoes of Lumen
Camera Sony A7 S3 and Lumix DC-S5
Lens Canon 24-70 mm; f2.8; AF EF-Mount
Adapter Metabones E- to EF-Mount
Audio iPhone 13 Pro
Still from the short documentary about foresters

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Camera · Direction · Editing

Documentary for the Rhineland-Palatinate State Forestry

Why does a forester have to hunt animals?

Noah Weinbrecht answers this and other interesting questions in this short documentary about his profession. Together with his hunting dog Joda, we head into the forests of Rhineland-Palatinate and document today's challenges in times of climate change.

As part of the course "Camera work for documentaries", I was responsible for both direction and camera.

 

June 2026
Portrait in the forest
Off to the forest

My first own documentary

Through Grischa Kerstan I got in touch with Jan Hoffmann from the Alzey forestry office, who put me in contact with Noah Weinbrecht. Noah set aside an entire working day and planned it so that as many topics and areas of his profession as possible could be documented. A huge thank you to him and his planning, which plays a major role in the film's common thread! I filmed Noah and his hunting dog Joda with a Sony A7 S3 and a Canon lens with a focal length of 28-135 mm. Because of the required Metabones adapter, focus had to be pulled manually! That meant several takes in some places, but it was very manageable.

A day later I found four ticks, and a few days after that a large red rash, so I had to take doxycycline for two weeks. All in all, I can still say: it was fun!

Production, Direction, Camera, Editing Luis Steinhilber
Forester and assistant director Noah Weinbrecht
Additional thanks Jan Hoffmann
Course instructor Grischa Kerstan
"3 Forest Adventure" Timo Schniering
"An Eye for Details, Missing" Roman Dudchyk
"Eco Technology" Aleksey Chistilin
Camera Sony A7 S3
Lens Canon 24-70 mm; f2.8; AF EF-Mount
Adapter Metabones E- to EF-Mount
Audio Sony ECM-XM1 shotgun microphone and iPhone 13 Pro for ambient sound
Still from the video CUPOHCHINO

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Camera · Editing

CupOhChino

A coffee at lunchtime? A taboo for Italians!

Cultural quirks like this are what make us Europeans so unique! Despite shared values, you can quickly run into unexpected taboos. We take up exactly this cultural diversity with humor and turn an anecdote by Timo Schniering into a short sketch.

The project was made with Timo Schniering during an Erasmus semester in Beja, Portugal. I am happy to show further projects from my Erasmus stay on request. 

March 2025
erasmus in beja, portugal

Um café, por favor!

In CUPOHCHINO, precise cuts are immensely important to build tension and let glances take effect. Timo was responsible for the color grading and fine adjustments. I took care of the editing.

Veronika and I wandered through the streets of Beja asking people where to find a good café. By chance, a local introduced us to the owner of the restaurant Luiz da Rocha, who gave us permission to film the next day. We had two Sony A7S3 full-frame cameras, a gimbal and a Dedolight. The nearby drama schools turned us down and our fellow students were busy with their own projects, so our professors stepped in as actors.

Camera 2x Sony A7 S3
Rig Gimbal DJI Ronin
Lighting 1x Dedolight
Post-production Davinci Resolve
Screenplay, Direction, Music and Editing Timo Schniering
Camera A and Editing Luis Steinhilber
Sound design and on-set sound Pietro Giovanni Fanton
Camera B, Set Runner, Waitress (Cast) Veronika Bauermann
The German Daniel Seideneder
The Italian Maurilio Cacciatore
The Spaniard Paulo Ferreira-Lopez
Still from the animation BoomBunny

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Production · Animation · Sound design

BoomBunny

First impressions can be deceiving. My first 3D animation packages this core message with humor. Inspired by an Instagram reel featuring a cat and a balloon, I developed the concept and realized it in Blender.

The hilly landscape was inspired by Beja, Portugal, which I visited during my Erasmus stay.

April 2026
BTS photo 2
Step 1: Modeling

The rabbit was built with conventional modeling methods following a YouTube tutorial by the channel SouthernShotty. To avoid a complete meltdown of my MacBook, I used a wool texture with a normal map instead of modeling the rabbit's fur. The rabbit's face was animated with shape keys and an origin point in the center of the skull. Characters are normally given complex rigs, but this was faster and sufficient for the short animation. Still, a skeleton runs through the rabbit that uses inverse kinematics to align the bones naturally while animating and lets the ears swing around.

For the carrot, I used a soap bubble shader, built with the help of a YouTube tutorial by Blenderian.

BTS photo 1
Step 2: Worldbuilding and texturing

This is where the world was first built. The nodes below define the material of the fence. For this, a texture pack by 3D artist Amal Kumar from polyhaven.com was used.

The remaining objects, such as the hills, the grass and the clouds, were modeled by me and shaped with shaders.

BTS photo 3
Step 3: Let there be light!

Besides shading, lighting is crucial for the look. It is what gives the film its impact and makes the objects stand out from one another. Since we want to show a three-dimensional space on a two-dimensional screen, it is extremely important to simulate depth through visual layers. Contrasts in brightness and color, such as complementary colors, shadows or a blue shift into the distance, create a sense of space and make the image appealing and interesting in the first place.

In this screenshot, light sources are shown as small suns or light cones. The light cones imitate the warm sunlight, while the small suns serve as fill light, rim light and generally for color contrast.

BTS photo 4
Step 4: Keyframes, keyframes, keyframes

The rabbit was animated with shape keys on the face and regular keyframes on the rest of the body. Only the ears were handled with inverse kinematics. The animation took four weekends in total. The idea of the rabbit turning into a soap bubble only came up during the process. The Boolean operations for it really made the computer sweat, and rendering with path tracing took almost 20 hours.

The final polish was done in After Effects with adjustments to color, vignette, blur and a light film grain. The sound design was created in DaVinci Resolve, where the music was also fitted to the video. Timo composed the xylophone and the strings that come in a few seconds after the soap bubble carrots appear.

Concept, entire animation pipeline, sound design Luis Steinhilber
Music and emotional support Timo Schniering
Modeling, shading, lighting and animation Blender
Sound design and final compositing Davinci Resolve
Color grading and VFX Adobe After Effects
Still from the video Martial Arts in Art Battle

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Script · Editing · Sound design

Martial Arts in Art Battle

This project parodies our own application process at Hochschule Mainz and shows Viktoria's escalating application at an art academy. The discussion about her own art spirals out of control and both end up in a huge fight.

 

October 2024
Three genres in one film

Drama, comedy and action!

The biggest challenge was bringing three visions together, since we were put into teams at random. The film works mainly thanks to the sound design, deliberate montage and intentional exaggeration. We shot for two days at an arts high school in Alzey.

The behind-the-scenes video shows the making-of: excerpts from the rough cut on the one hand and rehearsals during the shoot on the other.

Since the styles were hard to combine, the sound design served as the link between them. Using exaggeration as a stylistic device makes the acting work and lets the comedy shine. In this project, the rough cut came first and the music second, so that the images could carry the plot and its conflicts as effectively as possible.

Script, Editing, Sound design Luis Steinhilber
Script, Direction, Set design Loki Stanic
Script, Camera, Lighting Faven Weber
The professor Robert Mank
The art student Viktoria Porten
Many thanks for the support Dagmar Ried - Kunstgymnasium Alzey
Editing and sound design Davinci Resolve
Interested in more projects?

I look forward to your message!

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